Category: html5

  • HTML5: Quick Introduction

    As a Web developer, the first think you need to be aware of is the real definition of HTML5. In fact, HTML5 is not ONE single technology, it is a whole bunch of APIs that combine HTML, CSS3 and of course JavaScript. So if you are thinking about detecting “HTML5″ and then …

    Leave a comment | Posted on May 15, 2011 | Published in Article HTML5
  • HTML5: features detection

    As I said in my previous article about the quick introduction to HTML5, you have to think of HTML5 as a collection of new APIs and not as a one single big API. And for that reason, you can’t say I want to « detect HTML5 » in my application, because it just does not make …

    Leave a comment | Posted on May 18, 2011 | Published in Article HTML5
  • 3DWIGS

    3DWIGS (or 3D Web Interactive Game Studio) is my 1st year of Master degree project. The aim of this project is to design and develop both a high level programming language and a compiler that is able to compile this language in order to generate to whole game logic in JavaScript. Besides, …

    Leave a comment | Posted on August 19, 2012 | Published in CSS3 HTML5 JavaScript WebApp
  • HTML5 Android Pattern LockScreen

    A proof of concept project illustrating the use of the Android Pattern LockScreen inside a HTML5 Canvas. This project is written in Coffee-script and the canvas manipulation is done using the Kinetic.js library. This system could be used in some login authentication. It may be extended to be used as a captcha …

    Leave a comment | Posted on August 19, 2012 | Published in Android CoffeeScript CSS3 HTML5 JavaScript WebApp